Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot by Make $39.99
This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and...
Code (DV-MPS General) by Microsoft Press $27.99
From the dots and dashes of Morse code to the 0s and 1s of computer programming, "Code" describes the ingenious ways humans have adapted language systems -- code -- to invent the machinery of the modern age. By examining the dialogues we developed for and through the communication tools of the industrial revolution, readers discover they have a context for comprehending today's world of...
Pattern Recognition and Machine Learning (Information Science and Statistics) by Springer $94.95
This is the first textbook on pattern recognition to present the Bayesian viewpoint. The book presents approximate inference algorithms that permit fast approximate answers in situations where exact answers are not feasible. It uses graphical models to describe probability distributions when no other books apply graphical models to machine learning. No previous knowledge of pattern recognition or...
Speech and Language Processing: An Introduction to Natural Language Processing, Computational Linguistics and Speech Recognition (Practical Resources for the Mental Health Professionals) by Prentice Hall $115.00
This book takes an empirical approach to language processing, based on applying statistical and other machine-learning algorithms to large corpora.Methodology boxes are included in each chapter. Each chapter is built around one or more worked examples to demonstrate the main idea of the chapter. Covers the fundamental algorithms of various fields, whether originally proposed for spoken or...
Learning OpenCV: Computer Vision with the OpenCV Library by O'Reilly Media $49.99
"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised." -William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of TechnologyLearning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of...
OpenCV 2 Computer Vision Application Programming Cookbook by Packt Publishing $44.99
This is a cookbook that shows results obtained on real images with detailed explanations and the relevant screenshots. The recipes contain code accompanied with suitable explanations that will facilitate your learning. If you are a novice C++ programmer who wants to learn how to use the OpenCV library to build computer vision applications, then this cookbook is appropriate for you. It is also...
Computer Vision: Algorithms and Applications (Texts in Computer Science) by Springer $89.95
Humans perceive the three-dimensional structure of the world with apparent ease. However, despite all of the recent advances in computer vision research, the dream of having a computer interpret an image at the same level as a two-year old remains elusive. Why is computer vision such a challenging problem and what is the current state of the art? Computer Vision: Algorithms and Applications...
Visual Communication: Images With Messages by Wadsworth Pub Co $52.95
This is a comprehensive text for the viscom course, developing visual literacy by exploring and showing the role of images in the communication process. The first parts of the text present scientific and medical information about light, the eye and the brain (the "how" we see), the theoretical approaches to visual perception (the "why" we see), and the ethical issues related to images. The last...
Multiple View Geometry in Computer Vision by Cambridge University Press $112.00
A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive...
Image Processing: The Fundamentals by Wiley $90.00
Image Processing The Fundamentals Maria Petrou, University of Surrey, Guildford, UK Panagiota Bosdogianni, Technical University of Crete, Chania, Greece Image processing has been one of the most active areas of research in recent years. The techniques involved have found significant applications in areas as diverse as video-conferencing, image communication, robotics, geoscience and medicine....